I am very happy with the addition of ODE engine into houdini
I have just one question about how it is integrated into houdini's “integrated dynamics environment” which I suppose means that everything should work with everything. But it seems that I am not able to get ODE and cloth having mutual collisions. Does it have something to do with the settings or it's simply not supported?
Is it possible to get impact data with ODE?
ODE Integration question
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- tamte
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- old_school
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ODE or not the Cloth collides against the volume/geo of the originating object. It doesn't seem to use the ODE proxy geo. Good.
I had to toggle ODE solve to RBD solve to wake up DOPs (build the sdf volume data) but it works then back again. Cloth solver has to come after RBD solvers in Merge DOP.
I had to toggle ODE solve to RBD solve to wake up DOPs (build the sdf volume data) but it works then back again. Cloth solver has to come after RBD solvers in Merge DOP.
There's at least one school like the old school!
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- tamte
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thanks for reply jeff
I am glad that it should work
i am still not able to get mutual collisions however
not only with ode but with classic RBD too
I have started a new thread about this since it is not about ode anymore
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=15653 [sidefx.com]
I am glad that it should work
i am still not able to get mutual collisions however
not only with ode but with classic RBD too
I have started a new thread about this since it is not about ode anymore
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=15653 [sidefx.com]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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