UV Tutorial - where is the VEX Layered Surface Now?

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Hi, just working through the first of the UV tutorials that was developed in an earlier version of Houdini. It calls for a Vex Layered Surface. But I can not find it. I presume it is hidden in something else now in Version 11. Can anyone help me please. I did try various options

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Eric
Eric
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I suspect that this node has been deprecated in H11 in favor of using the Surface Model VOP to create such shaders.

If you check out your $HFS/houdini/OPcustomize file and search for v_layered you'll notice that the operator has been hidden. This is SESI's way of deprecating files. You can still use those operators, but they are not recommended.

However, VEX Layered Surface should still work in H11. If you want to use it, you can open up a textport and drop the node using Hscript.

opcf /shop
opadd v_layered
Francisco Rodriguez
Effects Animator | Walt Disney Animation Studios
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Thank you for the prompt response. I could not find the Surface Model VOP but butchered my way to an output using UVQuickShader. Not sure it is pucker but it worked.

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Eric
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The Mantra Surface material should give you the features you need to set up and test UVs on a piece of geometry. Create and assign it in the material palette.

Robert
Robert Magee
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Doing that now. Thanks Aric
Eric
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Can we get some docs on the Mantra Surface material, please? I'm sure it's on the list, but I'd also love it to include some recommendations on usage.

Thanks for all your work, Rob!
Francisco Rodriguez
Effects Animator | Walt Disney Animation Studios
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