Fatal error: Segmentation Fault ; H12 vista GeForce 9650M GT

   3466   2   1
User Avatar
Member
45 posts
Joined: 9月 2010
Offline
Houdini Master Version 12.0.581
Windows Vista
GeForce 9650M GT




With H11 everything always worked fine but now I installed H12 on my laptop.
At first I had these display problems: Geometry was very rendered in a very strange way (covered with black patches).

To solve this problem I tried to change the following:
Edit -> houdini preferences -> 3d Viewport -> scene Renderer …

I tried all scene Renderers: H11, Gl 1.2 and Gl 2.1

even though the H11 scene Renderer rendered properly, all of them caused houdini to crash when I added more than two geometry-objects.

Has the time come that my crabby laptop can´t keep up with the developement of houdini?

Or is it a vista problem? - When I downloaded H12 there were only the options to download for xp or for win 7 but not for vista.


would be nice if anybody could help me!
It´s a bit sad to install H11 again but for now i don´t have another option. :cry:


Greetings
Gerd!





PS
here is some data of my system etc:

Platform: windows-i686-cl15


Number of Cores: 2

Physical Memory: 3.00 GB


OpenGL Vendor: NVIDIA Corporation

OpenGL Renderer: GeForce 9650M GT/PCI/SSE2

OpenGL Version: 2.1.2

OpenGL Shading Language: 1.20 NVIDIA via Cg compiler


Detected: NVidia Consumer
Unknown VRAM
176.23.0.0
User Avatar
Member
299 posts
Joined: 1月 2010
Offline
Your drivers seems to be very old. I think updating them would be a nice idea. There should in theory be nothing stopping you from running H12 with the 2.1 viewport enabled.

Other than that I take all chances at getting people away from Windows so you could try slapping some Linux distribution on it.
Drive, monkey, drive!
User Avatar
Member
45 posts
Joined: 9月 2010
Offline
O.K. thank you. I just recovered my vista (yes: I recovered vista! please, no comments abour that). that was the reason why my drivers are so old.

so : now its working!
  • Quick Links