
Although I am not terribly familiar with all of the standard nodes and functions of Houdini yet, I would like to start wrapping my brain around the potential to create more advanced custom tools. I am hoping someone can give me a simple rundown of the difference between VEX, VOP, Python, HScript, etc., and perhaps suggest a wise learning path, as they all seem to be quite involved.
Over in TouchDesigner world, I was told that TScript was their old, messy scripting language, and that I shouldn't bother learning it because the implementation of Python is much more powerful and cleaner. So my mindset there is: learn python and you can do anything with TouchDesigner. Can this be said for Houdini? That is, learn Python and don't worry so much about HScript, VEX, etc.? Or are we talking about completely different tools here in Houdini that are used for completely different ends?
Sorry to ask what I'm sure is an open ended question– just trying to get more of a broad understanding of the different approaches to tame the Houdini beast.
Ian