I have three (3) static objects that I'm colliding with flip fluids
I'd like to use the ‘Stick on Collision’ options on the flipsolver but I'd like to exclude one of the objects from the ‘stick’ - it doesn't seem possible…
any ideas would be welcome
thanks
Flip-exclude collision Object from 'Stick on Collision'
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- goldfarb
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- Alejandro Echeverry
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You can, with a sticky field!!
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http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
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- goldfarb
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- Alejandro Echeverry
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Yes! You can have a density representation of every collision object, and use that as a control field for the gas stick on collision microsolver.
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- goldfarb
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- sweDavvechan
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- Dave Stewart
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Michael, here's a very basic example, with some variation built in for the sticky objects. There are other ways to approach building the stickiness mask, but this seems to be the most straightforward.
Let me know if it makes sense! I don't recall finding a clear description of this workflow in the docs, but it's been a while…
–Dave
Let me know if it makes sense! I don't recall finding a clear description of this workflow in the docs, but it's been a while…
–Dave
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