I am trying to collide moving geo with a pyro sim and I get the following in the console:
0x00007FFA9C0E8B9C (0x000000006D1B09D0 0x0000000003FEE518 0xFFFFFFFF00000100 0x000000005F426940), RaiseException() + 0x6C bytes(s)
0x0000000068763BB8 (0x0000000000000000 0x0000000003FEF580 0x0000000000000000 0x0000000000000000), ?_is_exception_typeof@@YAHAEBVtype_info@@PEAU_EXCEPTION_POINTERS@@@Z() + 0x24C bytes(s)
0x00007FFA9ED72FF3 (0x0000000004DA7880 0x0000000000000001 0x0000000004D5E400 0x0000000000000000), RtlCaptureContext() + 0x3C3 bytes(s)
0x000000006D147B31 (0x0000000004DA7880 0x7FFFFFFFFFFFFFFF 0x7FFFFFFFFFFFFFFF 0x7FFFFFFFFFFFFFFF), ?drain@UI_Queue@@AEAAXXZ() + 0x71 bytes(s)
0x000000006D147BCA (0x0000000004D5E400 0x0000000140005260 0x0000000004D395A0 0x0000000004D5E400), ?eventLoop@UI_Queue@@QEAAXXZ() + 0x6A bytes(s)
0x000000006D12ADB0 (0x000000006E56D7B0 0x0000000140005260 0x0000000140005260 0x0000000000000001), ?eventLoop@UI_Manager@@QEAAXXZ() + 0x30 bytes(s)
0x000000006E56DD8F (0x0000000000000001 0x0000000000000000 0x0000000000000001 0x0000000000000001), ?getWindowGeometry@AP_Interface@@IEAA_NAEAM000@Z() + 0xAAF bytes(s)
0x000000006E56E553 (0x00000001400019EC 0x0000000000000000 0x00007FF5FFFFE000 0x0000000000000000), ?myWinMain@@YAHPEAUHINSTANCE__@@0PEADH@Z() + 0x6F3 bytes(s)
0x000000014000185B (0x00007FF5FFFFE000 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0x00007FFA9C8813D2 (0x00007FFA9C8813B0 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x22 bytes(s)
0x00007FFA9ED503C4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x34 bytes(s)

Bit wound up as I felt I was really getting somewhere with my project.
Please help if you can.
.hip attached
Thanks,
Nick.