As my portable machine, I'm using a Microsoft Surface Pro 2 which includes Intel HD Graphics 4400 (running driver 10.18.14.4080) on Windows 8.1 Pro 64-bit. Surface Pro 3 also use the same GPU, as well as MacBook Air, etc.
In Houdini 14.0.201.13, the 3d viewport won't show any geometry except for in wireframe mode (none of the shaded modes work). I never had this problem in Houdini 13.
On your system requirements page, the Intel 4400 is listed as supported in Houdini 14:
http://www.sidefx.com/index.php?option=com_content&task=view&id=2680&Itemid=390 [sidefx.com]
Is there a specific driver version I need to be using, or is this a bug?
Here's the GPU info from the Help > About screen:
Platform: windows-x86_64-cl17
Operating System: Windows 8 x64 (6.2.9200)
Number of Cores: 4
Physical Memory: 7.92 GB
Number of Screens: 1
Screen 0: 1920 x 1080 at 0,0
Work Area 0: 1920 x 1080 at 0,0
OpenGL Vendor: Intel
OpenGL Renderer: Intel(R) HD Graphics 4400
OpenGL Version: 4.3.0 - Build 10.18.14.4080
OpenGL Shading Language: 4.30 - Build 10.18.14.4080
Detected: Intel HD Graphics Consumer
Unknown VRAM
10.18.14.4080
Thanks,
AC
