WIP Tool for quick changing geometry with classic (nonprocedural) way:
http://youtu.be/yaHF5_ei3M4 [youtu.be]
Stretch Tool
10032 36 3- Alexey Vanzhula
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- Alexey Vanzhula
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- anon_user_89151269
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- Alexey Vanzhula
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http://youtu.be/cSUmMCJ_qtA [youtu.be]
Some key features:
1. Duplicate components (like ctrl+d in XSI) with MMB:
1.1 points -> make holes
1.2 open (border) edges -> extend them
1.3 shared edges -> bevel them
1.4 faces -> extrude
1.5 etc
2. Quick selection with RMB (fast LMB for reset selection)
3. Move directios: view, global, normal, custom
4. fake-showing soft radius. changing radius with shift+wheel
Some key features:
1. Duplicate components (like ctrl+d in XSI) with MMB:
1.1 points -> make holes
1.2 open (border) edges -> extend them
1.3 shared edges -> bevel them
1.4 faces -> extrude
1.5 etc
2. Quick selection with RMB (fast LMB for reset selection)
3. Move directios: view, global, normal, custom
4. fake-showing soft radius. changing radius with shift+wheel
Edited by - 2015年2月15日 10:08:03
- jordibares
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- Alexey Vanzhula
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- anon_user_89151269
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- mandrake0
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- Alexey Vanzhula
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- mandrake0
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- Andy_23
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Great tool vux! Congrats.
I'd be interested in some example code as well.
mandrake0vuxmandrake0
nice one…
how is the gui made? is it done with the new python qt integration?
of cource
Full control of Qt event system via PySide
are there documents / examples about the way how to do a GUI on a defined pane or Viewport?
I'd be interested in some example code as well.
- Alexey Vanzhula
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# PLACE ME TO SHELF TOOL AND ASSIGN SOME SCENE-VIEWER HOTKEY
from PySide import QtGui as qtg
viewport_widget = qtg.QApplication.instance().widgetAt( qtg.QCursor().pos() )
print ‘Viewport is under mouse cursor. Do with it anything’
https://www.youtube.com/results?search_query=pyqt+tutorial [youtube.com]
from PySide import QtGui as qtg
viewport_widget = qtg.QApplication.instance().widgetAt( qtg.QCursor().pos() )
print ‘Viewport is under mouse cursor. Do with it anything’
https://www.youtube.com/results?search_query=pyqt+tutorial [youtube.com]
- Stalkerx777
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- Alexey Vanzhula
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- Werner Ziemerink
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- Alexey Vanzhula
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- Werner Ziemerink
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- jordibares
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- Alexey Vanzhula
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Werner Ziemerinkhttp://youtu.be/Md_i1hrvKM0 [youtu.be]
video sample?
read video description. I think this difference can speedup modeling a bit
- anon_user_89151269
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It looks good man, however I have some concerns:
did you test this on a production model?
I'm thinking that although on a cube “grabbing the nearest” works very well, when you have a dense mesh with lots of points near each other (like in a multi beveled edge intersection) having the highlight showing what you're about to grab is of great help.
did you test this on a production model?
I'm thinking that although on a cube “grabbing the nearest” works very well, when you have a dense mesh with lots of points near each other (like in a multi beveled edge intersection) having the highlight showing what you're about to grab is of great help.
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