I'm trying to get pyro to follow some particles in order to generate some trailing effect of fire and smoke. Unfortunately I couldn't get it to work properly. When particles are emitted in several direction, even if there are just 5 of them, pyro trys to blow up a kind of averaged out explosion - mostly in the Y direction. Does anyone know a way of emiting pyro effects from single particles? With turbulencefd and Cinema 4D it's kind of easy.
I attached the hip file if somebody wants to have a look. It's a very simple setup.
Smoke/fire Trail from particles4684 1 0
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