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Technical Discussion
How make selection to circle?(analog Geopoly in 3dsmax)
How make selection to circle?(analog Geopoly in 3dsmax)
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12sunflowers
Member
3 posts
Joined: 5月 2011
Offline
2015年9月11日 16:29
Hi!
How make selection to circle?(analogy Geopoly in 3dsmax)
Or like in XSI
http://maxfoxlab.com/mx_roundish.html
[
maxfoxlab.com
]
PS Why my previous post was deleted?
Anonymous
Member
678 posts
Joined: 7月 2005
Offline
2015年9月11日 16:36
You can keep an eye on this =>
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=186157#186157
[
sidefx.com
]
<= topic, I'm sure VUX will intoduce something like this in his toolset.
Or, if you are looking for more node based and less destructive solution (HDA), keep an eye on my Vimeo =>
https://vimeo.com/mantragora
[
vimeo.com
] <= because I have this tool in the works right now and will also introduce it at some point.
Edited by -
2015年9月11日 16:50:27
chrism
スタッフ
2581 posts
Joined: 9月 2007
Offline
2015年9月11日 16:40
Moved to Technical Discussion as this post was not related to tutorials.
Chris McSpurren
Senior Quality Assurance Specialist
SideFX
12sunflowers
Member
3 posts
Joined: 5月 2011
Offline
2015年9月11日 17:26
chrism
mantragora
Thanks i am understand!
Alexey Vanzhula
Member
538 posts
Joined: 12月 2006
Offline
2015年9月12日 17:51
mantragora Roundify HDA is a procedural asset
http://i.imgur.com/8WiQhdN.png
[
i.imgur.com
]
Video coming soon.
https://gumroad.com/alexeyvanzhula
[
gumroad.com
]
12sunflowers
Member
3 posts
Joined: 5月 2011
Offline
2015年9月12日 18:08
vux
Hello! Thanks!
This is i, from FB. New friend. Alexander. I am ask this question on FB. You answer me. Can i post here your answer?
Anonymous
Member
678 posts
Joined: 7月 2005
Offline
2015年9月12日 18:29
vux
mantragora Roundify HDA is a procedural asset…
I wrote this before you answered in Toolbox topic.
Anonymous
Member
678 posts
Joined: 7月 2005
Offline
2015年9月22日 7:47
https://vimeo.com/132057716
[
vimeo.com
]
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