
Renderman works fine in Maya straight out of the box with shader presets and Renderman menus etc. In Houdini …. he …. he its TDs tool right as usual we need to pull our hairs.
Above all, to my surprise Pixar and lot of folks have rolled out tutorials to the already easy Maya.
For Houdini - Pixar's help is their consoling statement as “Renderman comes built in Houdini 15 and works Straight out of the box” ?!?!
Some one in the web said there is a Houdini15 masterclass on Shading talks about Renderman….. It was a very useful demo but Sorry there is 0-info on Renderman.
Yes Tomas, I added your 3 lines in the Houdini.env. That is the only progress and nothing else its still dead

There is a path to the integrator shown in Pixar's screen capture. I mimicked that in to the integrator field. Again no use.
Is there any “Renderman-Houdini” wizards could donate your few tips(workflow would be awesome) to lilliputians like us to render that amazing teapot in our computers.
THanks in advance.
PS Note:
I had the experience of installing Maxwell Renderer. You guys should check it out in terms of ease of use. 1-2-3-Bam-You get the beautiful render.