I have 100+ parameters in my asset. In houdini it looks nice, clean and very categorized, but in UE it looks like a mess…
Any improvements planned?
Parameter scrapyard
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- ttvdsfx
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ttvdsfxI mean it can look much much better with categories and subcategories(screenshot in attachments). This is much more user friendly. And its much easier to make tree hierarchy(actually i dont understand why this plugin uses buttons for this purpose).
Which widgets are you exactly missing? You have to understand that Houdini widgets do not translate 1 to 1 to host widgets. As far as I know, folders, for example, work fine. Tabs don't.
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- damian
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