Grain Sprite Viewport Limitation?
2567 3 1- vertexunited
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Hi,
i've recently ran into a problem, according to the viewport representation (shaded mode).
If i dial down the grain-particle-seperation to a certain resolution, some of the shown sprites are “gone”. As i switch to wire frame mode, everything is there, so i think it's kind o a viewport thing.
(Screenshot attached)
Does anyone know the settings for this, or is it a natural limitation of Houdini?
cheers
i've recently ran into a problem, according to the viewport representation (shaded mode).
If i dial down the grain-particle-seperation to a certain resolution, some of the shown sprites are “gone”. As i switch to wire frame mode, everything is there, so i think it's kind o a viewport thing.
(Screenshot attached)
Does anyone know the settings for this, or is it a natural limitation of Houdini?
cheers
- mart1jn
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- Joined: 7月 2014
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- vertexunited
- Member
- 16 posts
- Joined: 12月 2016
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- Sweetener
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- 58 posts
- Joined: 11月 2014
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