How to make large scale dust simulation?

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Hello everyone, I have a question, how to make a dust simulation from the crowd? I have collected an approximate variant, but I think there is a more correct way how to make this simulation more realistic. I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.


I made an emitter of particles from each soldier, and then applied volumerasterizeparticles.

If anyone can help, I will be grateful. Thank you for attention!

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Hello, so others and I can have a look into the file, could you attach your hip file of this work as well?

Thanks!
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