Texture sequence issue

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Someone knows why I put a sequence as a texture only renders the first frame, I have the sequence as external input.



Thanks a lot

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The texture operator might be reading just a single frame instead of the whole sequence. Are you using the global variable $F in your file name on the texture map?

for example: $JOB/tex/myTexture.$F4.rat instead of $JOB/tex/myTexture.0001.rat
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Yes spagano, I´m using displacement.$F4.exr , so It´s no posible render the sequence by this way?



Thanks
Houdini adept
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I did it , you only need compilate the shader and next promote the texture path , and ready.
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