Having a brain freeze.
I want to extract from a dopnet the positions and rotations of various(in this case, identical) pieces of geometry after it's cooked, and reference that for instancing in another piece of geo. I can use a DOP Transform SOP to apply those values in a similar manner to, say, a higher res geo, but that seems to only live right there, precooked inside that SOP. I can render it directly and it's fine, but if I just copy simple primitives instead and use the Render/Point Instancing option, the rotational/up values aren't there. I can't figure out how to extract the up values/rotation that is obviously there in the DOP Transform SOP.
I guess the short question is: can I use Point Instancing with results from a DOPnet?
Cheers,
J.C.
DOPnet to Point Instance
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jestaWolfwood
Short grumpy guy? Thinks Star Trek is the coolest thing ever?
hahahaha. Oh man.
Wears those banana skin converse too. :wink:
Technically…according to Chuck's webpage that colour is actually called “SnapDragon”.
:wink:
Snapdragon [images.google.ca]
if(coffees<2,round(float),float)
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- ben simons
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- old_school
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Can't tell. We're too obsessed with the three modelling agencies in this building. Why the hell did you guys leave?
Sure the elevator rides were fun but I personally grew tired of conversations that revolved around shoes and hair.
Then constantly being asked “Does this elevator go up?”. :roll:
There's at least one school like the old school!
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- JColdrick
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Sure the elevator rides were fun but I personally grew tired of conversations that revolved around shoes and hair.
Exactly correct. The initial fascination has given way to eye-rolling. The Beautiful People are actually quite shallow! Who knew?

Still, it's a comforting fact to know there are people(male and female) that spend more on pedicures every week than I do on hummus in a month(and I love hummus).
Cheers,
J.C.
John Coldrick
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