Hi,
I didn't know how to properly word it, so I found only one on the internet [www.sidefx.com] who worded it as poorly as I did, and he didn't get an answer… so.
“How can I “unasset” a node and turn it back into a regular subnetwork?”
Thank you!
Unasset asset?
1181 1 0- OdFotan
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- goldfarb
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you can RMB on the HDA and Select Actions > Extract Contents
but that will just spill all the nodes out, not put them in a subnet
and any promoted parameters will still have the references to the HDA - so you'll need to go through the nodes and delete/change those.
I see this used most of the time when people want to package up a bunch of things (often HDAs) inside a container HDA
then in a scene file they instantiate that container and extract…
but that will just spill all the nodes out, not put them in a subnet
and any promoted parameters will still have the references to the HDA - so you'll need to go through the nodes and delete/change those.
I see this used most of the time when people want to package up a bunch of things (often HDAs) inside a container HDA
then in a scene file they instantiate that container and extract…
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