Changing attributes inside a packed object.

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So imagine this…
you have a complex obj with many materials assigned to it:
shop_materialpath = “mat/(manynames)”
now that object gets packed and copied in 1000 points…
how can I change that materialpath to say:
“shop/(manynames)” without unpacking it?

is this possible?
or is unpacking it the only way?

Nico.
https://www.imdb.com/name/nm8408875/ [www.imdb.com]
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Hey Nicolas,
Have a look at Material stylesheets [www.sidefx.com], they allow you to do just that.
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Tanto
Hey Nicolas,
Have a look at Material stylesheets [www.sidefx.com], they allow you to do just that.
Thanks… I will take a look at it. Though I am working with Redshift and I am not sure if it is compatible.
https://www.imdb.com/name/nm8408875/ [www.imdb.com]
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