New to Houdini. I just need to offset UV's randomly for each of my primitives. Alternatively I'd like to be able to control the translation axis and only move on the U.
The closest I've gotten is using a UV Transform and placing a rand($F) into the x translate. However, this moves all incoming primitives with the same random float.
Is there a simple solution for this?
random UV transform for all primitives.123 3 1
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