Unity HDA python issues

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Joined: 2月 2017

I'm currently trying to build a HDA that lets me input images into a Reality capture node and import images to be processed. Unity gives me several errors and warnings. I tried to tie the button to add images using python following Ambrosiussen's steps from this post : https://www.sidefx.com/forum/topic/56734/?page=1#post-254147 [www.sidefx.com] but no luck so far. Is this something Houdini or Unity related? The Buttons work fine in Houdini.

In a broad sense i want to build a pipeline with an easy ui that sorts images and generates a decent mesh with baked textures from it.

HDA Test2.hiplc (62.3 KB)
Annotation 2019-10-11 161625.png (88.9 KB)

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