How to Control Houdini Terrain Resolution in UE4

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Hi,

I am using a Houdini Indie HDA in Unreal Engine 4.23 to bring in a heightfield terrain. It comes in fine, but I don't know how to increase the resolution. Here are my settings in engine.

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If you want to keep the HDA ‘live’ do not edit the settings on the Landscape directly they will be overwritten on each cook.
The Landscape resolution is defined by your heightfield resolution, so if you want more resolution in UE4 you should use a higher-res heightfield.
If on the other end you want to reduce the resolution, use the Heightfield Resample node and it will lower the UE4 Landscape resolution.
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