Replicate animation

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Hello,

I need some help replicating an animation.

I have this animation in one object (Object Animation in .hipnc attached) that I want to trigger in multiple location and at different time.

I tried using another popnetwork and using an object merge>copy to points but the animation duplicated (object Multiple_Animation in the .hipnc) are synchronized.

I read about instancing but I also would like my animation to be played on different seed, with different color and of different length.

What are the correct steps to make this process fully procedural ?

Thanks.

Attachments:
trails.hipnc (506.8 KB)

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