Using Autorig and clicking the “Operator” option and select my FBX already loaded into the scene the rig is created and the mesh does not deform.
if I select “file” with all the same options and load the same FBX I get a Rig that deforms but all the materials are stripped? ( has 5 materials ) materials are not even listed as groups after rigging.
I have the "capture|Deform by Default turn ON is all cases.
Autorig What's the "Operator" option for ?
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