Composite View > Render Objects fast from GPU buffer

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Hello guys,

i need to render some objects from orthografic top camera (TOPcam). I need to render those objects as PREVIEW (no raytracing or advanced features).

The only sop I saw was “Import Geometry”.. but it only renders a white-black mate. ¿How to get the colors same as viewport??

Using matra render and downgrading features (samples, rays, etc) I can get the preview.. but it takes 3-5 minutes.

Thanks in advance.
Edited by bhb - 2020年2月7日 19:27:28
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opengl rop? i don't think there's a faster way to do what you're asking in native cops, I'd just render out an image sequence with the ogl rop and read it back in.
http://www.tokeru.com/cgwiki [www.tokeru.com]
https://www.patreon.com/mattestela [www.patreon.com]
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As never use houdini to render (only for work 3d meshes), for that never read about it. In advanced search all results were related about mantra, but searching “ogl rop” as you said there is a lot of information before.
Thanks, now renders in 1 sec with the “OGL_Rop”
Edited by bhb - 2020年3月3日 11:12:53
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