Hello everyone ! here is my entry for this first day hope you will like it ! I wanted to make a reference to earth masters in “the last airbender” I add a character just to have an idea of the reference tempo for the ground fx
Very quick terrain. Trying to work fast before I second guess my self into working on small details for 5 hours.
All 3 images use the same nodes but have a different low point in the terrain. The initial shape of the mountains is created in normal geometry so I can control them more, the rest is good old height fields.
I'm more used to making things show up in Frames per second, but this challenge could be a good chance to learn a bit more about the other side of rendering. Here's a piece of Earth!
Well this is fun. Made a rock generator of sorts. Using a feedback loop mainly using noise and the labs mesh sharpen + remeshing each step. Created a “tool” that straightens the mesh based on the point position of the minimum and max Y point.
Hi guys, new to Houdini and thought I'd attempt some of the challenge. I've rendered this in Substance as I don't have a clue how to do it in Houdini yet, my textures don't show..