Digital Asset (hda) contains default Houdini Logo as mesh

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When I export a scene from a geometry node or subnet as hda or even when it comes to digital assets that I did not create by myself, it always just contains the basic houdini logo mesh instead of the scene I would expect.
Are there any settings in the houdini plugin for unreal that I need to adjust?
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Edit:
Could it be something about licencing? Do I need a dedicated Houdini-Engine-License?
Edited by christiankrausse - 2020年7月10日 06:19:36

Attachments:
Screenshot 2020-07-10 at 11.29.07.png (97.4 KB)
hda_test_01.hdanc (25.3 KB)
Screenshot 2020-07-10 at 12.16.29.png (76.6 KB)

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