I've been looking at the Attribute Store Example [www.sidefx.com] (See last article on page).
When testing the Example HDA in Unity it does attach the HEU_OutputAttributesStore script component, with the configured values.
However, when using the same HDA via PDG/Tops, it does not attach the script.
Could you kindly advise how to configure/attach the Attribute Store HEU_OutputAttributesStore when using PDG/Tops?
Does the Script need to be in the Resources folder or a special location for PDG/Tops loaded HDAs?
Any assistance with this would be greatly appreciated.