Hello,
Apart from CD and UVx attributes, is there a way to use custom attribute names ?
Like if I have already CD and all UVx attributes full, am I stuck ?Also if possible what would be the shader node in UE4 to fetch that data, , I guess what I am asking is whats the equivalent of primvar node in renderman in eu4 shader context.
Thanks
arbitrary attributes to UE4
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- tricecold
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Head of CG @ MPC
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CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
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- dpernuit
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