Post Apocalyptic Ruins for UE4- Terrain Tutorial276 0 1
Im working through the Post Apocalyptic Ruin for UE4 tutorial. Ive gotten to the point of selecting the Block Out Tool in the Terrain Generator. My assets load fine and the Block Out Tool does whats intended except that when I go to move the tool to place the shapes the projected geometry stays in the center of my landscape. I guess the short way of describing the problem is that I cant interactively move the shapes around the terrain.
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