Bug in viewport
1628 1 0- omyviktor
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- Joined: 10月 2020
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- Siavash Tehrani
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- 710 posts
- Joined: 7月 2005
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That would be your near clipping plane. Hit 'd' in the viewport to bring up the Display Options. Look at the Clipping section in the View tab and adjust those values. You can let Houdini guess a good range, or dial in your own settings depending on the size of your scene. If you are rendering through a camera it will have its own near/far, and this can again be found under the View tab of the camera parameters.
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