Some assets that I work with have multiple uv channels. Without going to UV view in the viewport, is there a way to visualize uv2 and uv3 channel in the perspective view?
The current workflow is to switch to UV view, change the uv to uv2 and then switch back to perspective. This workflow takes a bit of time, especially checking multiple assets quickly. There may be an obvious option I missing at the moment too.
Does anyone have experience with this workflow?
Visualize UV2 channel in Perpsective view
1416 3 1- GlenD
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- Konstantin Magnus
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You could use attribute promote from vertex UV to point positions (P).
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- Midphase
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I think SideFX Labs UV Visualize should allow you to define which UV group you're wanting to see.
>>Kays
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- GlenD
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Konstantin Magnus
You could use attribute promote from vertex UV to point positions (P).
Midphase
I think SideFX Labs UV Visualize should allow you to define which UV group you're wanting to see.
Thank you for the info, this will defintely help in my workflow and our toolset. Both of these options are what I need.
Glen
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