I'm trying to use the Houdini world composition support to automatically assign geometry to certain levels. I can see that the Labs World Composition node supports landscapes with geometry, however it doesn't support it without a landscape included. I've tried using assigning the following string attributes to my geometry, however it has no effect.
i@tile = current tile number
s@unreal_level_path = path to folder/unique name _{tile}
s@unreal_split_attr = "tile"
Has anyone had any luck with this, or can someone confirm this is supported?
Thanks!
Possible to do World Compostion for geometry only
870 0 0- nickdasilva
- Member
- 3 posts
- Joined: 12月 2020
- Offline
-
- Quick Links