Possible to do World Compostion for geometry only

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I'm trying to use the Houdini world composition support to automatically assign geometry to certain levels. I can see that the Labs World Composition node supports landscapes with geometry, however it doesn't support it without a landscape included. I've tried using assigning the following string attributes to my geometry, however it has no effect.

i@tile = current tile number
s@unreal_level_path = path to folder/unique name _{tile}
s@unreal_split_attr = "tile"

Has anyone had any luck with this, or can someone confirm this is supported?

Thanks!
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