FBX animation start end

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is there a way to get values from a fbx animation import what frame it starts and ends on?
or it's framerate?

in maya when you open an animation it changes the scene's start and end and the framerate
Edited by Sirvoxelot - 2021年4月20日 00:11:04
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You can use a "timeshift" to adjust the start and end.
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interesting thanks!
but not sure if that's the one i was looking for
was thinking if it's possible to use kinefx and task operator to batch a conversion of animations with different start and end times
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Oh I see. I am sure there is a way but I never really had the time to play around with KineFX so can't help you there.

But if I come across a solution with get back to you right away!
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