Hello
The RBD to FBX requires packed geometry, however when I pack my debris, the set-up then ignores all together the rbdconstraintproperties previously set, the export itself works though
I'm using RBD to FBX to get each debris piece exported as a single element, as when I use the ROP fbx export, I get a point cloud instead of separated geometry
What is the trick to keep the constraints working with packed geo?
thanks!