I'm trying to make a "tumbleweed generator". Something like this:
I feel overwhelmed and don't know where to start. I know those polymodeling tools (PolyExtrude/PolySlice/PolyBevel etc). But obviously they're not very useful for something like this. I'd imagine I need a lot of curves, but that's all I know.
Where are you going to start with this kind of task? If there is a tutorial on this I'm willing to pay.
Any good tutorial on procedural modeling (especially curves)1716 2 0
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- Joined: 5月 2006
One of a million ways. Every frame will generate a new variant, you'd probably wanna drive it through tops.
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