In the FbxCharacterImport and FbxAnimationImport nodes, I can only select one clip, but what if I want to get all the clips in the animated FBX data and play the animation for all of them? If I can get all the clipnames, I think I can use forLoop to get the frames, but I am open to other methods as well. Thank you in advance.
The Agent SOP (in FBX mode) also imports all of the clips, so you could use that followed by an Agent Animation Unpack (Output -> Packed MotionClips) to get a motion clip for each