HDA Landscape UV

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I'm trying to display one big texture on my landscape within UE. I'm using the landscape coords node and the correct scale but the texture gets split up into 4 sections across the terrain that do not match up. This is present no matter how much I try and scale it. Does anyone know what this might be?

Thank you.
Edited by jevan - 2022年8月17日 14:55:03

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