Embed textures into USD file.

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Hi, Is there a way to do this? if so how do you load the textures in a Mtlx material, if not what would be the best practices for building USD assets and not losing track of the textures be? I appreciate all the help, thanks.
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- maybe USDZ isw what you are looking for

https://www.tokeru.com/cgwiki/index.php?title=HoudiniLops#Usdz_and_iOS [www.tokeru.com]
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Thanks for the reply, it was helpful. At the time I didn't quite understood how you were supposed to work within USD so I tried to force my old conventions.
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