How to make object emissive in viewport?

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I'm adding some text in the viewport that shows debug information. Problem is if I chose the black background then I cannot see the text because its just black.
What is the best way to have it always lit?
I also render with Redshift so I guess I may have to make an emissive material to render with too.
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ok. Think I solved it RS Material Builder OpenGL Emission set it to white.
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