Houdini curve - numeric input

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Is this possible that there is no way to explicit set the position of point of curve? For instance I want to set position of certain point to exacly 0,0,0. How can I do this?
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You can use VEX for that. Drop down a point wrangle and type in this code.
if(@ptnum==0){@P = set(0,0,0);}
This will set point zero of any input, curve, or mesh to world origin.
Edited by Enivob - 2023年1月6日 16:47:39
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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You might also want to read this thread: https://www.sidefx.com/forum/topic/57847/?page=1 [www.sidefx.com]
...and perhaps submit an 'RFE' for some form of this feature.
Edited by Mike_A - 2023年1月3日 19:22:07
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SideFX did say that the Curve SOP will be getting some procedural love, but it's been a fairly long time since they said that, so hopefully H20 brings some nice additions to it.
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eikonoklastes
SideFX did say that the Curve SOP will be getting some procedural love, but it's been a fairly long time since they said that, so hopefully H20 brings some nice additions to it.

wasn't that added in 19 or 19.5 or something?
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Use the Edit mode in the curve tool, select the point and press p. Set Center x, y and z to the desired point in space.
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