Hi all! How would I use a lattice on a fractured mesh, where I would like the lattice to control each 'chunk' of mesh rather than work on individual points. The desired result would be to shape a large fractured floor with the individual pieces rotating to try to match the lattice shape. It doesnt have to be a lattice, I tried converting my pieces to points and then using a lattice on those points, but I couldnt figure out how tocopy the shapes back to those points... hope that makes sense, all help appreciated!
Dave
Using a lattice on fractured pieces
694 2 1- evilpikmin
- Member
- 13 posts
- Joined: 5月 2014
- Offline
- tamte
- Member
- 8525 posts
- Joined: 7月 2007
- Offline
pack your pieces before applying any deformer if you want them to be just transformed accordingly, even though Lattice SOP is very old and doesn't apply rotations, so I'd suggest using other deformers like Point deform instead
you can still use lattice to deform a grid and that grid to pointdeform your pieces for example
you can still use lattice to deform a grid and that grid to pointdeform your pieces for example
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- evilpikmin
- Member
- 13 posts
- Joined: 5月 2014
- Offline
-
- Quick Links