Houdini Solaris Camera Motion Vector Pass Issue

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In Houdini Solaris, you have a scene with a stationary box and a fast-moving camera.
The speed of the camera causes motion blur to be applied in Beauty, which I want to render with Pass.
Even if I check the motion vector in the high AOV, the Pass only renders black and does not pull it out. Is there any way to do this? I don't want it to be applied in Beauty, but only rendered in Pass.
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