Volume distance to UV

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I'm having some difficulty as I want to use the volume to sample the distance from the scattered points which is for each class primitive to the sampled UV coordinates.

I'm getting a result on the volume grid although it's undistinguishable as well; I'm not aware if it's writing the value specifically for each UV shell or it's just random on the volume grid ?

Attachments:
SDFBasics.hiplc (351.2 KB)

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