I am trying to setup simple object with LOD.
I read about this node on Houdini's help and I followed the steps written but I can not replicate the example.
This node is designed for use with the Create LOD node. That node creates variants with generated names like LOD_0, LOD_1, LOD_2, and so on, where each variant is the result of using PolyReduce to keep a certain percentage of the original detail.
It's confusing, how to use the PolyReduce node on LOPs level?
I just watched this video and the setup was simple but it's not working as shown