object merge using the output of another node
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- pelos
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- tamte
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not sure if there is a general syntax to get it directly, but you can dive into groomfetch and see which node is passed to second output and object merge that one
so in your case:
but as I mentioned, "output2" is the name of the node inside of groomfetch, not a generic getter to the specific output of the node
hair generate for example has second output node named "OUTPUT_SKIN" so it would be
etc...
so in your case:
../groomfetch1/output2
hair generate for example has second output node named "OUTPUT_SKIN" so it would be
../hairgen1/OUTPUT_SKIN
etc...
Edited by tamte - 2023年7月13日 11:46:51
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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- animatrix_
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I sent an RFE about this. It's currently not possible. There is no way to just refer to a specific output without an actual node reference. I can't find the RFE number unfortunately.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]

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