Hello everyone, I'm following official documentation on how to disable auto-swaping for axis conversion Houdini to Unreal Engine as mentioned here [www.sidefx.com]. However, when I apply and save HDA and go back to UE, I can't see a change for my mesh's axis coordination. What am I missing at this point? I dragged my mesh's translate parameter and set the tags name/value accordingly. Or do I need to drag a fresh new float 3 parm and apply it there?
Appreciate any help!
hengine_noswap not working for me
427 0 0- JoseBringas93
- Member
- 15 posts
- Joined: 11月 2022
- Offline
-
- Quick Links