Hello, I'm working on a face rig that includes an auto-rigging component designed specifically for creating corrective blendshapes. With this feature, you can select the joint you want to trigger the blendshape and adjust the strength of the blendshape using a ramp. Additionally, you have the option to combine the values of multiple joints, allowing the blendshape to activate only under specific conditions—for example, when two or more joints move, or when a single joint moves in two or more directions (e.g., the smile blendshape activates when the joint moves both left and up).
I've also developed a similar auto-rigging component for rotational values, though it's not particularly useful for this rig.
Apex Corrective Blendsapes Autorig Component
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- MatijaK
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- MatijaK
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- MatijaK
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- angelicastroud
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- citizen
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- MatijaK
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The things related to APEX that I’ve decided to share,or plan to share,can be found on myGumroad [matijakos.gumroad.com]. This one isn’t up there (for now), and I don’t think I’ll be sharing it. Something like an autorig is definitely on the bucket list, but I just don’t have the time or resources at the moment to make it happen. So maybe someone else will make it before me.
Edited by MatijaK - 2025年5月29日 11:12:12
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