Softbody cubes donuts and more...

All objects modeling, camera paths, soft body dynamics and simulation had been made with Houdini v18.0.499
Calculating (and saving!) objects Softbody simulation was fast, only about 90 minutes with my AMD Ryzen 9 3900X...

This time, for the texturing and renders, I used REDSHIFT renderer (from Maxxon), and NVIDIA Optix Denoiser which allow faster rendering with my RTX2080Ti FE and my GTX1080
To render all the 2400 frames, it takes only around 30 hours with my PC but I'm sure that'll be faster because I'm a newbie on Redshift and I think there are optimizations to do!

Anyway, have fun with this video !

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