I was inspired by David Ferreira work that was featured on Houdini Hive 2020, so I thought of utilizing the flow field I created earlier this month:
https://vimeo.com/434994208
by mixing two methods the gradient and the curve guided fields but in a simpler way. And surprisingly it ended up well, I tried a couple of paintings and as you can see it doesn't work with detailed ones, it's best used with paintings that has brush strokes. I tried to name most of the nodes so it's easy to work with:
- Make sure the grid you are using matches the painting in dimensions.
- Dive into "Painting_input" and plug your painting inside.
- Draw some curves here and there to match the mainstream lines in the painting replacing the already existing ones, you can specify curves influence range.
- If you don't specify any driving curves it will automatically generate the vel field based on the painting highlights and shadows.
- The default pop parameters and strokes should be fine unless you want a different style and speed.
- Materials are already there for you with Alpha and colors derived from point attributes (Redshift).

Download:
https://www.patreon.com/posts/39237422

www.vfxarabia.co
www.patreon.com/VFXArabia

Kindest Regards
Alaa Al Nahlawi

Technical Director
サウジアラビア

Greetings! My name is Alaa Alnahlawi, and I am a seasoned Post Producer / VFX Supervisor from Syria with over a decade of experience spanning multiple graphic design fields. I am passionate about my work, and I have a proven track record of delivering exceptional results that exceed client expectations. I look forward to connecting with fellow professionals and exploring new opportunities in the industry.



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