Inspired from the works of Lee Griggs who creates such environments in Maya Xgen. But here i did the same using Houdini's procedural capacity.

Hobbyist
カナダ



コメント

  • Jacktone Okore 5 年, 3 ヶ月 前  | 

    Fantastic work! How are you managing the large number of polys?

Please log in to leave a comment.